As with any specific build its gear dependent but even at level 29 I can see the fruits of this build. Krieg: I'm only still levelling Krieg at the moment but he will be my melee character. She's usually who I play co- op with because having a flying robot tank is never a bad thing. Later on you can make use of anarchy which is a completely different play style than what you're used to. Especially early on death trap is unbelievable. For some Axton and his turret also fill this niche. As a general character I don't find him particularly great, but his quirky voice acting and pure badassery in raid fights make him worth levelling. With the right gear his DPS is just ridiculous. Not the easiest character to maintain, but starkly different from the others. ![]() He uses almost exclusively single shot Jakobs weaponry and aims for criticals. Zero: I had originally planned for a melee specific zero but with the arrival of Krieg this changed. This build has great damage and you feel like Mr Torgue's prodigy but highly gear dependent. This is a challenge in itself but a very fun one. As with many others I play an explosive Axton. ![]() This is a face-paced build great for general play.Īxton: He was my first character and until recently my favourite. ![]() With her I make use of high fire rate weapons and use a Mirrored Trickster class mod giving me 100% damage resistance while my kill skill is up. I can play her as a nurse in co-op, but she's also my favourite for farming particular items because of her phase lock. Maya: She's my favourite class and also the most diverse. Not only are their skills different but you can superimpose your own model onto that character. I think the main way people are able to keep this game fresh and play repeatedly is the differences between the classes.
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